On May 4th, a new update for Krosmaster Arena will be deployed. Here is the list of the changes applied. 
Patchnote KMA 2

The following changes have been made to Krosmaster Arena.


The Brakmar, Frigost and Xelorium arenas have been modified. They now contain less obstacles, and their position has been revised. Fighting on those maps will now feel like a whole new experience! 


  • Turrets can be targeted by area of effect spells again.
  • Demonic Rewards bought secretly by your opponent now correctly appear in the fight’s log.
  • Demonic Reward’s tooltip will now correctly appear when a hidden reward is assigned to one of your Krosmasters.
  • Gain and loss of Range now correctly appear in the fight’s log.
  • Character hub: AP and MP available for the next turn will now be shown for every character who’s not currently active. It will be easier to know exactly how much AP/MP you will be able to use, and plan your next turn around it.
  • Personal-ranged spells icons now appear correctly in the tooltip.
  • AP, MP and HP will now show the right amount after a reconnection.
  • Players won’t be stuck if they try to join a match that has ended after a disconnection.
  • AP, MP and current Krosmaster indicator won’t appear over the end game interface.
  • During deployment, the game step icon will now display who will play first.
  • The Wild GG is now visible on the turn icon.
  • The animation for getting a kama has been sped up.
  • The death animation of Krosmasters has been sped up. 


  • The menu interface won’t disappear after a demand for a match using an invalid team.
  • The “accept/refuse the duel” message has been translated in all languages.
  • In ranked matches, the bonus victory icon will now be lit after 5 consecutive victories.
  • In the team management menu, scrolling has been improved and is now smoother.