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Ankama Trackers
Dark Heroes Bugs
By wowxxxxx#1125 May 26, 2015, 21:49:15OS: Windows 7
Game version: 0.99
Game Maps: any
Not sure if these are bugs.
Kriss Krass power makes him gain 1mp and 3 ap but it only lasts 1 turn and also Katar's power makes him gain 4 ap but also only lasts a turn. I thought they would last the whole fight? It does not indicate its only for 1 turn. I thought i would work like Captain Amakna's power or Krobax prosecution (as long as the required allies are in play) and last the entire time they are alive.
Another one is Darkness knight's power is to gain other knights powers and Black Crow is a knight and although it shows he does gain his powers The Black crow's Laugh does not take into affect, shouldn't the enemies lose the additional stats since Darkness Knight also gets the power? I will post other Dark Hero related bugs here when i find them.
Game version: 0.99
Game Maps: any
Not sure if these are bugs.
Kriss Krass power makes him gain 1mp and 3 ap but it only lasts 1 turn and also Katar's power makes him gain 4 ap but also only lasts a turn. I thought they would last the whole fight? It does not indicate its only for 1 turn. I thought i would work like Captain Amakna's power or Krobax prosecution (as long as the required allies are in play) and last the entire time they are alive.
Another one is Darkness knight's power is to gain other knights powers and Black Crow is a knight and although it shows he does gain his powers The Black crow's Laugh does not take into affect, shouldn't the enemies lose the additional stats since Darkness Knight also gets the power? I will post other Dark Hero related bugs here when i find them.
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For Katar and Kriss they gain +AP markers, then those markers are disposed off at the beginning of their turn.
Both Kirss Krass and Katar have their bonus AP/MP for only one turn. It's like a spell, in a way, the bonus only last for a turn, their first turn in fact.
Darkness Knight should, in fact, duplicate the Dark Crow laugh. It's a bug, we'll see to fix it.
Indeed, an error of typing on our part. We will correct this.
Killing an offspring doesn't really "inflict" 4 wounds. When an offspring get in the game, the max HP of Katar goes up by four; when it leaves, this maximum is brought back by four. So it's not exactly wounds that are inflicted. However, if he has suffered enough wounds already, he will die when his offspring is removed.
With the Katar bug i forgot to mention he got healed almost all the way and although i killed 1 of his offspring his max hp did not go down. So his hp total was 24 hp with 3 offspring and was healed up to 22 hp, so i ended up killing one of his offspring so his hp should have gone down to 20 right? But it did not.