There has been some changes in the Arena! The Brakmar, Frigost and Xelorium-inspired maps got their game design altered. They are now more open, less cluttered, with more variety, while keeping their own feel. You will have to get used to those new battlefields to become a champion!
In order to make the game smoother, some interfaces have been modified. The character HUD will now display the amount of AP and MP for the Krosmaster's next turn. The Demonic Rewards are easier to identify in the fight's log, and the wild GG is now more proeminent. The death and kama grabbing animation have been sped up.