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The 2018 World Championship of Krosmaster Arena will take place on Saturday 27th and Sunday 28th of October at the Essen SPIEL festival. Find all the important information for qualified players over here!

Access


The 2018 World Championship will be held on Saturday October 27th from 10 AM to 6 PM, and on Sunday October 28th from 10 AM onwards (until the new champion is crowned!).

The tournament will take place in the Mailand Hall; you can find it on this convention map. The easiest way to access it is by entering through the West entrance and taking the escalator on the Hall 3 foyer until the first floor. The path to the Mailand hall will be marked from there.

Qualified players will receive a voucher for ticket to the festival, in order to access the tournament. More info on this voucher soon.
 

Saturday


We await for the players to come starting at 10:00 AM for registration at the tournament.

This first day of the championship will be made of 6 Swiss rounds between the qualified players. A lunch break will also take place between those rounds.

At the end of the day, the Top 8 players will be qualified for the second day!
 

Sunday


Tournament will resume at 10:00 AM.

At this stage, the championship becomes a double-elimination bracket until the end; players must lose twice (once in winner bracket, once in loser bracket) to be completely eliminated from the tournament.

The last few games of the championship (starting around 2 PM) will take place directly on the Ankama Boardgames space in Hall 2, booth 2B116, for a final under the spotlights!
 

Map and special rules


The championship will use the Season format, using characters from season 2 to season 5. The Boss and Ban lists apply as usual, you will find up to date tournament rules here. Players will keep the same team selection from the beginning to the end of the tournament.

This event will use a special map. You will find it below, in the orientation that it will use for the whole tournament. Here’s a schematic version you can use to train with:

The Iop God has decided to create an arena that fits his godly desires!
Characters in the center arena will certainly have the advantage over the cowards who hide in the outer zone…

As you can see, there are two distinct zones on the map: the arena (blue cells) and the outer zone (green cells). This map has the following special rules:

  1. At the beginning of the game, players can deploy their characters on any deployment cell on their side of the map; they aren’t limited to the first 2 lines as it’s usually the case.
  2. The blue cells (center) cannot be targeted by spells cast from a character on a green cell (outer zone), neither as primary nor secondary target.
  3. A character which moves during their turn from the green zone to the blue zone cannot move out of the blue zone until the end of turn.
  4. A character cannot be moved from the green zone to the blue zone outside of their own turn.
 

This is an arena for the brave! Nobody will force you to enter the central arena, but if you do it on your own, you will to back up this bravado (and force the respect of the more “prudent” characters that kept on the outside…).

Additional details will be added to this news as soon as they will be available. Stay tuned, and enjoy your training!